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  • Published 14 Jun 2024

New camera gizmo for other projection type

Wouldn't it be cool to have custom gizmo depending on the camera type ?

Example : blender-_(Unsaved)_-_Blender_4.0-01-59_14-juin-24_6443-31753_3077-942.jpg

blender-_(Unsaved)_-_Blender_4.0-02-00_14-juin-24_6444-61271_1227-1307.jpg blender-_(Unsaved)_-_Blender_4.0-02-08_14-juin-24_6445-35304_1747-1184.jpg

100%

Development Status: Open

Upvote 21 Downvote 0
softyoda
14 Jun 2024

7 Comments

silex

These looks great!

1

This hasn't bothered me, but one thing that is really annoying - that huge solid black triangle handle on top edge camera gizmo is not necessary. This should be made smaller, or better yet, add an option in Preferences, Blender's gizmos still feel like second class citizens compared to keyboard shortcuts.

softyoda Author

While I agree the triangle feel "old", I don't think it should be removed, it characterizes well the camera and having the triangle either filled or hollow to help visualize which is the current active camera of the scene help. In the case of full equirectangular mocup I did, it also helps discern it from a regular sphere.

I don't see how else to redesign the camera to feel more modern. I'm personally not fan of screen-space logo (à la unreal-engine) as it vizually fill the viewport quickly.

Refone

MSG Sphere upvote this idea, too

Lostlegends777

I like this idea a lot

costa

Thats a really good idea ngl

softyoda Author

The fisheye might be wrong, i don't actually know how this projection work exactly.