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  • Published 2 Jan 2025

Add Angle to Bevel node in Shader Editor

A straightforward proposal for an addition of Angle value to Bevel Node in Shader Editor, which could be useful for more control of edge normals in certain scenarios. This option is already present in Bevel modifier, so perhaps it's feasible to add in to Bevel node as well.

Bevel proposal.png

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Development Status: Open

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nature
2 Jan 2025

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