Image Sequences can have a "Step" input
Texture provides a method to import Image Sequences. Similarly, Compositor also provides a node to import Image Sequences. These do not currently provide a "Step" input. A "Step" input is useful so that images sequences like 0001.exr, 0003.exr, 0005.exr, etc can be directly imported without renaming it first.
4 Comments
that would be nice...
in the meantime you can set frames to 0 and animate the offset with the expression
floor(frame /2)
the /2 means on every second frame , /3 on every 3rd frame and so on .. use it on every animated parameter you want.
really useful trick
Thats a neat trick.. thank you...
Beyond that, I would like to see the 'frame' as a node input.
Additionnaly, what you're trying to do can be achieved with a driver. Set its formula to round to an integer and keyframe a reference empty for example
I think the "frame" node input would be a cool addition. I guess what you are thinking is similar to the "frame" node input in the Image Texture Node of the Geometry Node in 3.0 Beta.