Hope the Cycles Compositor Supports AO Channel Preview 🌟
I really hope that in Cycles rendering, when using the compositor, it could support previewing the AO channel—that would open up more possibilities for post-processing steps! 🌟(◕ᴗ◕✿)
At the moment, if I want to add some color correction nodes to the AO channel and preview the results in real time, I simply have to use the EEVEE renderer. It does make the workflow quite smooth~ 🎨✨
4 Comments
You could also just switch the viewport render pass display from the Viewport Shading Popover:
This method does let you see the AO channel, but if you want to layer it in the compositor and add some color correction nodes, that won’t work.
True true true
I believe that would be implemented by this design task , which covers all other render passes as well.