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  • Published 22 Dec 2025

Proposal: Fuse geometry modifier - as build-in Blender assets

Since Blender 4.5 and 5.0 provide new nodes suitable for fusing Geometry, I suggest Blender provide build-in Fuse geometry modifier, use Geometry node:

  • Fuse Mesh: Use Mesh to SDF Grid node
  • Fuse Normals: Use Set Mesh Normal node
  • Fuse Material: Blending material of 2 or more fusing objects

Note: This can be 3 separated modifiers, or 3 functions in 1 modifier

Scr259 22-12-2025.png (Example image just to clarify my Proposal)

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Development Status: Open

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Raze-Demon
22 Dec 2025

1 Comment

Raze-Demon Author

There are two addons that share the same idea as my suggestion: Merge Master (by miccoli3d) and normalMagic (by SpaghetMeNot)