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  • Published 11 Apr 2020

Consistent terminology in the color picker : low hanging fruit/ lowest priority

In the Texture Paint color picker, there are two color swatches:

The first is labeled "Color". Fine. The 2nd is labeled "Secondary Color". Fine. The little gizmo that swaps them around is labeled "Brush Colors Flip: Toggle foreground and background brush colors".

This is real OCD stuff, BUT :

  1. IMO, "Swap" would be better than 'flip' AND 'toggle'.

--Flip doesn't mean much, esp. since the swatches are laid out horizontally. --'Toggle' is more appropriate in states that are enabled/disabled. -- 'Swap' would be both more accurate and more descriptive.

  1. "Foreground" and "background" -- suddenly, new terms. Should be "Color and Secondary Color" if sticking with the current naming. Consistency, please.

  2. YMMV, but if there's a 'Secondary Color', IMO the other one should be the 'Primary Color'.

I realize this is minutia, but on the other hand, it's super-easy to get right, because it's just a few text labels .

100%

Development Status: Open

Upvote 3 Downvote 0
jeric_synergy
11 Apr 2020

5 Comments

Lauloque

OCD
YMMV

I learn new acronyms everyday, what do they mean though?

jeric_synergy Author

* @-L0Lock- * YMMV=Your Mileage May Vary.

wouterstomp

In my experience, these kind of inconsistencies (if the fix is obvious and not controversial in any way) are fixed really fast if you report them in the bug tracker.

jeric_synergy Author

* @wouterstomp * , just spent five minutes looking for a simple form, gave up.

-- Is it this one?? developer.blender.org/maniphest/task/edit/form/1/

Lauloque

* @jeric_synergy * Yes. You can also use Blender's menu, it will prefill some the needed information for you :

demo pic

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