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  • Published 10 Jun 2025

Blender codebase is too big, simplify: erase all video editing modules...

nobody in their right mind edits videos in Blender, cull it.

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Development Status: Open

Upvote 1 Downvote 14
Brandon-125
10 Jun 2025

3 Comments

megan2

Excuse me? The Blender VSE is free, actively developed, and incredibly useful to a lot of creators — especially indie artists and content creators who rely on having a full pipeline in one tool.

Now you want to selfishly strip it out just because you don't use it?

Your comment about the codebase being "too big" and blaming the VSE is misleading at best. The VSE is modular — you can already disable it at build time. Removing it from Blender entirely punishes others for your lack of awareness or preference.

Blender is open source and designed to be flexible. Don't advocate removing tools just because they're outside your narrow use case.

4
pablovazquez

Some users seem to forget that the power of the Video Sequencer is that it can also mix Blender Scenes (without the need to render), not just videos. You don't get that kind of integration with any other video editing software.

Plus, the Story Tools project will let you edit storyboards right inside Blender, and soon the Compositor effects will be applied to sequencer strips.

3
silex

#LetsGoBrandon-125 ?