2.8 Proposal - Render Engine: Viewport + Render Option
Inspired by this proposal , why not have the render engines separated into two options for flexibility: Viewport & Render.
Optional chain link selection to reduce clicking depending on each person's workflow.
2 Comments
Nice Idea, would be nice to have dedicated hardware for every render. For example gpu 1 is used for eevee/workbench and gpu 2and3 is used for cycles. This way you have a fluid viewport/nodes and your scene could stay in gpu, so pause and resume cycles would be much faster.
While granting that this could be very useful, I think it's been a goal for most of Cycles history that the viewport and final render look effectively the same, with final just being less noisy. There would at least need to be something right off the bat to tell the user that changing render engines will produce different results.