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  • Published 30 Jun 2018

Name - Number Separator Setting

What ?

  • All in picture.

Why ?

  • For workflow convenience.

P.S. Yes I know about " Name Panel " addon. But why in such simple situation use such complex tool and REname something when it can be just already named as it needed.

As always - thanks for reading. Also you can check my other suggestions .

95.8%

Development Status: Open

Upvote 23 Downvote 1
IIIFGIII
30 Jun 2018

4 Comments

rbx775

I am also for exposing the "iterator naming convention" to the user, but I think that the proposal could be improved! :)

#1: I wouldnt implement it as an option inside the settings, I would rather have it in the scene tab of the properties editor. The reasoning behind this is that if I receive a .blend from my client/coworker, the naming behaviour would then be inherited from his/her file, instead of contaminated with my personal settings. Also freelancers work for different projects which need different naming conventions. Unity, Unreal, inhouse naming conventions. Just easier in the scene tab.

#2: not only the dot should be editable. Also the iterator length. So: => [.XXX] (blender default) => [_XX] (my_new_custom_iterator)

( #3: Additional functionality like [renaming all iterators to: ] would be nice (kinda like search and replace) )

Thanks forestgumpovu4 for starting this proposal!

2
grzelins

Hi, I am refreshing the topic. I have made initial implementation of this feature here: developer.blender.org/D3689

I would really use some code and user feedback. If needed I can provide build in .zip for testing.

1
ckat609

oooh.... I kinda like this idea

zuorion

Yea, chose of dot instead of "_" where everyone uses it is weird.