Angle input for wireframe overlay
Currently viewport wireframe overlay input is ambiguous slider with 0 to 1 range. And while 1 value shows all edges:
Zero value doesn't make any sense since it doesn't hide coplanar edges:
Angle input (like autosmooth one) would make much more sense for this overlay. 0 angle will be same as old 1 threshold value and show all edges. 90 angle will only show straight corners, etc:
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