metaballs in mesh primitives geometry nodes
I think it would be good idea to have metaballs, in geometry nodes, mesh premitives. Currently geometry nodes mesh primitives there is no metaball. If there is metaball in geonodes lot of cool stuffs can be done.
Examples
-lot of abstact animation be made with that
-flip fluid can be a made with that without killing the machine with fluid simultion. Because metaball behaves like liquid. So use less no.of for creating water!!!
-water droplets can be created with that, use uv sphere or icospheres the droplets will not behave like water droplets. It will not mingle, but metaball does.
1 Comment
I have a Work Around... Use Sphere Nodes then "Mesh to volume" into "Volume to mesh".. That is how I made a lava lamp that shot lightning from the blobs to the container like a Plasma ball.
drive.google.com/file/d/12dibf7rk75AKOpduRjvqiwPQSrufnZWv/view drive.google.com/file/d/1NrrF1Q912M2tuHIgJzOZYxD1q6NoRfAe/view
It is a work in progress I am trying to figure out how to animate it but getting the spheres to flow like a Lava lamp only sideways is becoming a real pain in the butt