Dynamic Paint to have a Flow Map
The dynamic paint should have this function of drawing a flow map, in other words, a direction vector that follow brush strokes, that way we could be able to perform some additional textures that are affected by the trail. One example of use is the one described in this forum thread, relative to Substance: polycount.com/discussion/181961/any-ideas-how-i-could-make-a-pattern-follow-a-curve
The flow map can be done in Substance Painter by this simple method, it would only have to be adapted to Blender:
substance3d.adobe.com/documentation/spdoc/flow-map-painting-143327274.html
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