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  • Published 21 Nov 2021

Multiple input in add shader node as in the join geometry node

Add shader RCS.png Working on a procedural sky i used 5 add shader node, having a multiple input would be useful to use less node and have nodetrees less messy.

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Development Status: Open

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gardini_martino
21 Nov 2021

1 Comment

Erindale

A lot of places I think would benefit from the multi-input sockets like the math node Add / multiply as well

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