Maximum Edge Length parameter in modifier Decimate
I'm using this modifier to create low res landscape assets, and I find this feature missing. This leads to a couple of problems:
- in some conditions, there are faces so concave that they go below other faces
- inevitably, some of these very long edges result in bad approximation which is extremely inesthetic.
So my proposal is to add this parameter to the functions of Decimate (planar and collapse modes), so that edges can never be longer than what the user decides with this parameter.
This feature is available in the corresponding 3DS Max modifier and I can say by experience that it helps a lot in reaching better results.
2 Comments
I need this so much in my current project...
Yes ... sometimes those long edges are real pain in the ass and no other ways to fix them but manually.