Eevee: Disable reflections per-object
There are times when it would be nice to be able to disable reflections on a per-object basis in Eevee.
One use is when you want an object to reflect objects around it except certain ones. A thought of a vampire looking into a mirror just popped into my head. :)
For the scene that I'm currently working on, neither a cube map nor a reflection plane will solve it since I have an object wrapped around an object.
2 Comments
I guess that might come with T93220 Eevee rewrite as it's adding raytracing into Eevee, this might allow having a Ray Visibility panel as with Cycles.
In the meantime, you can use reflection planes and collections to filter what you want to have a reflection:
Though it's not perfect.
cube map and reflection plane already have visibility setting