Consistent colors for Texture Paint
In Texture Paint, the color is currently stored as a property of each brush, so switching brushes also changes the color. I feel it would be better if the color remained consistent across brushes like in most other 2D software.
2 Comments
"Use Unified Color" is already available there in the toggle to the right of the brush color. Toggle it on and then that color will already be available in the next brush. Checked in 4.5 just now.
As Craig mentioned, this is already a setting that exists for this, and this behavior is the default in more recent versions of blender. I'm going to mark this as done.