mesh-builder
a MESH-BUILDER that generates voxels from curves, objects, emitterparticles that can be meshed like in the remesher.
these objects can be added or substracted together to create new objects (similar to the booled geometry)
help.maxon.net/c4d/en-us/Default.htm
a lot of the advanced tools like FIELDS as falloff, etc. from C4D should be implemented into B3D to level up the software to "professional" and not "underdeveloped"....thank you
1 Comment
Can be done with geometry nodes