Global position in the move panel. "G"
Add to the movement menu, (the menu that appears when we press the letter "G") the global coordinates in the world where the object is positioned / vertices / edge / face I think it would be useful for the modeling and to know where the vertices are positioned while we are modeling. I leave a reference image.
Google translator.
1 Comment
In one form or another I want this feature to be added to Blender.