VDB Motion blur support
Didnt see this one mentioned anywhere in the roadmap.
But volume rendering needs to support motion blur via VEL volumes. This is essential for vfx production.
Didnt see this one mentioned anywhere in the roadmap.
But volume rendering needs to support motion blur via VEL volumes. This is essential for vfx production.
3 Comments
I agree, I was pretty shocked to find this wasn't already a feature! Blender is so close to being a perfect partner to VFX software like Houdini, but the lack of fundamental features like this is holding it back.
100% - would really like this to be acknowledged by the Blender Team at some point soon! Would be great to sneak it into Cycles X in one of the 3.x updates...
Yup. OpenVDB with motion blur would be nice and needed for vfx. Also Motion blur with eevee for openvdb (and mantaflow) would make eevee so much better.