Eyedropper for bone selection
Currently in places like constraints, we get an eyedropper to choose the target object to fill in. When the chosen target is an armature, this should also be available to fill in bones.
Currently in places like constraints, we get an eyedropper to choose the target object to fill in. When the chosen target is an armature, this should also be available to fill in bones.
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Why isn't this a thing yet?! This would be such a time saver.