Edit animation graphs directly on the model like sfm
Ability to see and edit motion line on the viewport in animation
For reference when you animate something in source filmmaker (another software) you can move or edit the motion graphics directly on the model instead of the graph editor
Sorry for no visual examples I wrote this on my phone as I got the idea
3 Comments
I've seen such thing on Akeytsu :
I'm using SFM for three years and I've never heard of that. If you could tell me where you enable this, that would be kind.
@loic.dautry: you don't enable it if you select a bone and move it, the viewport will trace the motion with a path which will be a glowing dotted line with a green dot on the end of the direction of the motion, you can edit that dotted line to fine tune your motion directly in the viewport. kind of like what your image shows but local to the bone you select
@beenjohn: I see, you actually talk about motion path (which already exists in Blender), but with editability. Sounds great.