Shader node color ramp
I would like it to be possible to register the shader node's color ramp to the group input.
Toon shaders are popular these days, and I would like to see them implemented in a way that allows for easy adjustment of group input.
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I'm missing this feature so much. It's the one major barrier to adding advanced gradient/color controls in node groups.
I do have a suggestion about functionality, though: Add a fourth option to the "New Item" button in node groups that would essentially just act as a "Panel" type item, but would show a full color ramp UI when expanded. Then add a dropdown menu to color ramp nodes inside node groups to select which "Ramp Panel" to link to, which would hide the values on the Ramp node when a Panel is selected.