EEVEE Shadow Catcher
I wish there was a way to make objects into shadow catchers in EEVEE. I know we can currently do it with shader nodes but it's just a bit of a hassle and doesn't consistently work well in different lighting scenarios. It needs to ignore light falloff and take only shadows from objects. A one click solution with a few slider settings to tweak things would be amazing, especially considering EEVEE next adds a ton more functionality.
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In EEVEE Next they will apply light and shadow linking. I think that's what you're searching for