Blocker filter for lighting
Hello,
(Why there isn't any Lighting tag?...)
I'm working sugin Blender for many animation productions and a videogame now. I work using maya + arnold and I miss some incredible tools for lighting production:
- Light Linking
- Renderlayer (solved using the future Collections)
- LPE (custom AOVs)
- Blocker filter for lights
This last one could be created using a new Node and Input on lighting node inside Blender. Are there any plans for this or them? If not, are there any developer interested in?
Blockers: support.solidangle.com/display/A5AFMUG/Light+Blocker LPE: support.solidangle.com/display/A5ARP/Light+Path+Expression+AOVs
1 Comment
I'd love to see LPE added to blender. The blocker, I'm having a hard time seeing what I would use it for, but back in the days of raycast rendering, I used a similar technique to make the lighting look more natural. This almost does the opposite. I'd be interested to see how I can make this work for me.