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  • Published 8 May 2026

Solidify should extrude Vertex Creases into rim Edge Creases

Mode: Complex automatically creases cnroners, but it'd give better nondestructive control to take into account Vertex Crease for both modes, maybe with a toggle in the rare case it isn't wanted. This makes more complex shapes possible with a Subsurf after Solidify in the modifier stack.

  • The two shapes on the right are the two modes of Solidify demonstrating undesirable results.
  • The shape on the left is the desirable result if Vertex Creases were extruded into Edge Creases.

VertexCreaseExtrusion.png

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Development Status: Open

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Despair
8 May 2026

1 Comment

pxy-gnomes

"Logical." I think this would make is a good implementation.

I guess the same feature and behavior should be implement to the other remaining Edge Data, in the case they don't get it already.