Action constraint improvements
Allow for the action constraint to drive multiple actions at once instead of using multiple action constraints as the only option. Also allow for the action constraint to drive shape key actions.
Currently it's impossible to drive multiple shape keys without creating a bunch of drivers. But with this additions it could really simplify the process of making interesting and complex animations and rigs.
3 Comments
It should be able to drive any parameter, I agree. Any action whatsoever should work! But It would be up to the user not to do anything stupid that would make an infinite recursion happen, just like with drivers.
well yes, of course, though blender should be smart enough to detect that too, to make at least beginners' lives easier ;)
Unfortunately, I don't think Blender can be smart enough to do that. I think it's a case of the Halting Problem , at least with Python scripts. Well, maybe it's doable. It could at least have a recursion limit.