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  • Published 19 Dec 2021

Expand image texture node in shader editor

The image texture node in GN is more advanced than shader editor, it has 2 new inputs (image, frame). Why it's not the same in shader editor?

geometry nodes editor Screenshot 2021-12-19 153904.jpg

shader editor Screenshot 2021-12-19 154101.jpg

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Development Status: Open

Upvote 35 Downvote 0
costa
19 Dec 2021

4 Comments

shane

MUCH needed, especially when making NodeGroups!

1
Rockbard

Let's do this, please.

123blender123

Yes ı really need this, its important to expose image selection box to node groups in shader editor. it would be great for shader editor, texture nodes can be hidden inside custom node groups so we can easily change images without pressing tab to enter node group

farukahmet

I would really love this—kinda surprised it isn't a thing already. Forget about the extra Tab, if we had this, in many instances we could just not open the shader editor at all and work through the Properties panel instead.

1