Fix hair collisions to behave like cloth or soft bodies and add collision groups to hair
Is anyone able to implement this? I'll give an example: Lets say you have a character with cloth simulation and hair simulation. You need the collision settings all the way down for the cloth but the hair doesn't collide. Then you turn it up then the cloth spazzes out and the hair kind of collides. You try collision groups but it doesn't work. That is my scenario. Someone please implement or at least give me the steps to fix it. Thanks.
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If you could provide images to show what you're talking about, it would be extremely helpful. Right now, it's difficult to determine whether this is a feature request or a bug report. (This site is more for the former. For the latter, you'll want to go to developer.blender.org .)