Fast Multithreaded Simulation & OpenCL Support
Is it possible to do the Simulation of Smoke and Cloth Multithreaded and with OpenCL Support? Compared to Houdini Blender is really slow with that because it just uses a single Core.
Is it possible to do the Simulation of Smoke and Cloth Multithreaded and with OpenCL Support? Compared to Houdini Blender is really slow with that because it just uses a single Core.
3 Comments
I believe the new Mantaflow system is multi-threaded, and I also think the Cloth system has always been multi-threaded.
OpenCL isn't currently supported, but I would bet it's been looked into, or is currently being looked into. Some algorithms can't easily be run on the GPU, so somebody who is more familiar with the MantaFlow and Cloth source code could probably answer this question better.
Dude READ a bit around before stating nonsense. Cloth has always been single threaded. Even simulating a 15K polys pillow is ultra slow in Blender. When I can simulate hugely more heavy meshes in Marvelous Designer in real time.
Wrong. Mantaflow is not single-core, cloth simulation has never been single core.