Prevent blender from duplicating materials if they already exist in scene
A simple user default command to avoid duplicating materials and textures when duplicating an object would be nice. Also a window to rename the copy instead of having it bouncing around the screen (auto G) would also be nice. Thank you. I am using version 2.69 in the laptop due lock of better VGA, perhaps it is already a feature on later versions. T.Y.
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At the launch of version 2.80 I tested it on dozens of computers in schools and libraries with garbage computers. As long as I did not use EEVEE or Material Preview (which is also eevee) and stuck to cycles and workbench (wireframe and solid view), it worked fine.
2.69? Why not 2.79?
Blender doesn't duplicate materials by default, check your preferences: