New Funding Goal
This one should be an easy one..
Blender recently reached it's $115,000USD/month funding goal, and actually blew right past it and is currently up to $122,283USD/month.
🎉 Which is awesome!! 🎉
This funding goal allows Blender Foundation to hire lots of developers to work on Blender, fixing the important issues, adding the much desired features (such as the ones we request here on this site), or improve the existing functionality of Blender, or a bunch of other worthwhile activities. The more funding Blender gets, the faster all that can happen!
Which benefits everyone across the whole CGI industry!
But the funding goal on the website hasn't been updated since that target was reached. 😟
We need a new funding goal to aim for, a new target that will encourage more companies to sponsor Blender, and more users to jump on board and sponsor the project too.
A new monthly funding goal, such as "$170k/month for 30 Full Time Employees" , to motivate more individuals and companies to sponsor Blender!
Ideally a couple of funding goals past that as well, so we have plenty of head room after reaching the next one!
6 Comments
having 30 developers working on blender should bring light linking and the edit mesh modifier into blender a lot quicker me thinks
* @mortas_may * Hey is that confirmed a edit mesh modifier? Thats what i miss from max the most-
* @jaylukeherbert * Shape key is a good alternative but limited options.
* @jaylukeherbert * blender.community/c/rightclickselect/Gscbbc/
* @mortas_may * And a whole bunch more!
you're right! I hope pablo sees this