Auto UV Mark 90 degree Edges
This feature would mark edges as UV seams that are selected and are a certain degree or in a certain degree range. The default would be 90 degrees so you can auto UV mark edges where the two joined faces are at 90 degrees. For the range, minimum and maximum, to work, I think normals would have to be used so blender can understand what is inside vs outside.
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Also, if you apply weighted normals, it bakes autosmooth to sharps.
Select one, Shift+G, by angle (similar). Mark seams. Thats all
I realized this is just a different way of selecting sharp edges then marking seems.