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  • Published 24 Sep 2019

Cycles particles influence output node

I'd like to be able to influence particles properties using procedural textures made within Cycles, instead of ones made in a separate editor. This would allow very nice effects and interactions between materials and particles. I don't know if this is possible, but as said would extend Blender flexibility a lot.

80%

Development Status: Open

Upvote 4 Downvote 1
levitosio
24 Sep 2019

2 Comments

Roadkill

Perhaps the upcoming overhaul of particles is taking care of this…it sounds familiar.

griantalamonti

you may want to check this topic! :) blenderartists.org/t/scatter/1177672/277