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  • Published 14 Apr 2024

Add frames at the beginning of animation

Sometimes i'd need to add some frames in the beginning of animation, but the only way is to add duration of animation and then move all key frames by hand, which can be A LOT of work.

There should be simple way to do this, by just entering number of frames to be added and click "add"-button.

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Development Status: Open

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surdisti
14 Apr 2024

2 Comments

nickberckley

You can enable negative frames in preferences

surdisti Author

I dont want to add negative frames, i want to add frames to start... shouldnt too be hard to put that function to blender... Well, maybe its there in version 476, in year 7300

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