Voronoi update
To make some procedural material I have in mind, It would be really useful to have on the same voronoi texture node cells color RGB cells factor BW intensity factor BW
And (currently impossible): Cells center position XYZ
The goal is to make some local transormations like swirl around those cells center for simulating turbulences for exemple.
4 Comments
What is "BW intensity factor"? And unless I misunderstand, we do have cell position. Maybe this has been implemented?
How does this idea differ from this proposal ?
there's no need to recode the whole node
In that case, it may be beneficial to show some images that describe a bit better what this feature would give. Remember that other users and developers may not be as familiar with your work process as you are.