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  • Published 23 Mar 2020

Rotate cursor option in "Cursor to Selected/Active" command

Add an option to rotate cursor to local/normal coordinates of object/face/edge/vertex after relocating cursor with commands Cursor to Selected and Cursor to Active This will make less moves if I wand to add new object already rotated in those element's coordinates using cursor location.

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Development Status: Open

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malefic.max
23 Mar 2020

2 Comments

ethanhall
cobyrandal

I agree. This should be an option before snap and after snap. An F9 menu following a Shift+S operation would be helpful (like the "Offset" check box feature). As for before, there should exist "Cursor to Selected (Include Normal Orientation / Object Rotation)" similar to how you can choose "Selection to Cursor (Keep Offset)".