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  • Published 8 May 2020

UV packing on just half the uv area for mirrored UVs

For those who like to work with symmetry + mirror modifier it would be great to be able to pack on just half the UV space without having to pack by hand, just like the image I posted. This option could allow the user to define a non-square area of packing between 0 - 0.5 in U. Ideally it would work also with UDIMs if the user could input the interval of packing like 2.0 - 2.5 in U for example.

mirrorPacking.png

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Development Status: Open

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nunoalexconceicao
8 May 2020

5 Comments

zuorion

UVpackmaster (paid addon) have that feature

1
nunoalexconceicao Author

* @Pawel Piotrowski * I know and bought it also for that reason, but I think this feature would be usefull and simple enough for blender to have by default

Lauloque

As we can see here: User:Sidd017/FinalReport - Blender Developer Wiki

GSoC Roundup Episode Two: Editorial Endeavours — Blender Developers Blog

This has been kind of developed in this summer's GSoC. Now we just need to wait for this to be implemented in the main branch.
So I guess we can mark this thread as "In Development" ?

Vyach

It is strange, that Blender supports modified UV overlay, but not support mirrored UV pack. But Packmaster packs much-much better, so even if there will be such function, pro`s will not use it, they will use packmaster.

nunoalexconceicao Author

* @ Vyacheslav * Beg to disagree, its added functionality that makes software grow, otherwise we would all go to Maya