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  • Published 27 Dec 2020

Interpolate vertex colors while dynamesh and keep while remesh

Right now blender dont have ability to work like in zbrush where you can start with colors and working with form but keep the colors at same time. Colors are important part of character. In blender we need to divide workflow onto 2 parts-work with form and work with colors. I think its wrong way

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Development Status: Open

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volchara.747
27 Dec 2020

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