Consistent Texture Paint Falloff
Something that's plagued me for years in Blender is having to constantly adjust my falloff curve whenever I change brush sizes or even zoom the camera in. I'd really like to see an option that scales the current falloff curve in the texture paint panel based on brush size.
Example would be each brush stroke here having the same hardness no matter the size of the brush.
2 Comments
3dspace option instead of screen space, would be nice thumbs up
Hmm, JoshuaMK2 I know that name from somewhere On twitter :p