Make active camera and markers separate line in Animation Editor
Just make it easier to see when there are a lot of markers in timeline.
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m
magnative
26 Feb 2021
1 Comment
L
Lauloque
To be honest I think the usage of markers for setting up cameras is not the way to go. I'd rather have a proper strip-based workflow where I can put strips on specific time ranges and set a camera for each strip, why not even have some render/output setting overrides with them.
Plus this would allow to do some cool stuff like setting a camera from frames 30 to 60 that shows what happened from frames 0 to 30. That's often needed in production actually, though not that extreme.
1 Comment
To be honest I think the usage of markers for setting up cameras is not the way to go. I'd rather have a proper strip-based workflow where I can put strips on specific time ranges and set a camera for each strip, why not even have some render/output setting overrides with them.
Plus this would allow to do some cool stuff like setting a camera from frames 30 to 60 that shows what happened from frames 0 to 30. That's often needed in production actually, though not that extreme.