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  • Published 8 Nov 2020

Disable Inherit Transform for bones

It would be great if we could turn off inheriting transforms for bones. This would help when using a Child Of constraint, but you still want to maintain the bone hierarchy. Currently, we can not have both without double transformation. I know there are work arounds, but that's not always ideal.

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Development Status: Open

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minnaleo28
8 Nov 2020

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