UE4 Scene Navigation
$200 bounty on letting me navigate my scene like you can in UE4. Current flymode is terrible compared to Unreal Engine 4 viewport navigation. I'm not a dev but willing to put my money where my mouth is. Let me know if offer of payment is inappropriate/where I can post something like this if not here. :D
6 Comments
What's the proposed functionality? I assume:
Is there anything missing?
* @Denis Perchenko * youtube.com/watch that video goes over everything perfectly. i think you're missing LMB + RMB for Z translation. worth noting the WASDQE for x/y/z translation in 'fly' mode does not work at all like it does in UE4.
* @ryan * Because u need not " Fly "( disgusting to navigate ... ) but " Walk " navigation mode. Pretty similar to UE experience. Jut hotkey it to some fast & handy key.
* @IIIFGIII * this is pretty close you're right. still would be nice to have everything haha but this will have to do i guess
* @IIIFGIII * So this is awesome, thank you. My next question is - it's a bit clunky to have to go into and out of the mode with a key press, then you move, then you can either LMB to move the camera there, or RMB to cancel the move. Can we get a way to hold down the hotkey, which enters the mode, and then when you release the hotkey the camera moves to the loc? RMB at any time to cancel. This would make it function a lot like the RMB press in UE4. I see the downvotes, but again, I'd be willing to pay for this and lets release it to everyone! I love Blender!
* @ryan * You can play with keymaps and do what ever you want. Something like start by some Modificator key + RMB(Click & drag) and confirm with RMB release may work well.