Cycles fledged Voronoi algorithms
The Voronoi Cycles node should have the same algorithms as the blender's does. It'll allow users to make much complex procedural textures. For example, it'll simply have the edge detection feature, which is possible now, but via a node setup and it's not that accurate.
UPD: The Cycles Voronoi node should have exactly the same setting as the Voronoi texture has (in yellow square).
2 Comments
If at all possible could you describe what's being shown in the image. I'm assuming that those are the settings that you want in the Voronoi texture node, but it would best if you could be more clear and explicit about it.
Yes, you are right. Updated.