Nodes for conversion between cartesian and polar coordinates
I recently had to texture a tower I made procedurally and used math nodes to convert the texture coordinates into polar coordinates. I think needing to do something like that isn't entirely uncommon and getting dedicated nodes for that would be pretty nice!
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I think this is under development, if you scroll down you can see an option for polar cordinates. developer.blender.org/D6304
Image from the linked patch