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  • Published 29 Oct 2017

Import bones with zero sized

I imported a model, skeleton, animation. But zero size bones are removed, it occurs strange rigging and animation. I'll be so happy armature has option to preserve zero sized bones.

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Development Status: Open

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wndrksgud
29 Oct 2017

1 Comment

jason

This needs a lot more detail to be actionable. As it stands, it reads more like a bug report than a feature request. What format were you importing from? What, specifically, was missing? Why did those bones have a scale of zero at all?

I suspect that this is a bug report and would be more appropriate on developer.blender.org , but it's hard to tell without more information.