Import bones with zero sized
I imported a model, skeleton, animation. But zero size bones are removed, it occurs strange rigging and animation. I'll be so happy armature has option to preserve zero sized bones.
I imported a model, skeleton, animation. But zero size bones are removed, it occurs strange rigging and animation. I'll be so happy armature has option to preserve zero sized bones.
1 Comment
This needs a lot more detail to be actionable. As it stands, it reads more like a bug report than a feature request. What format were you importing from? What, specifically, was missing? Why did those bones have a scale of zero at all?
I suspect that this is a bug report and would be more appropriate on developer.blender.org , but it's hard to tell without more information.