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  • Published 8 Apr 2017

Vertex paint for multi-resolution modifier

In addition to the output PBVH Painting would be great to add the ability to work with multi-resolution modifier. PBVH Painting and Shape keys for multi-resolution modifier will bring Blender to ZBrush pipeline. Basic sculpting with Dyntopo, retopology, UV, multi-resolution, vertex paint and all in one file. alt text

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Development Status: Open

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mansur
8 Apr 2017

1 Comment

Hello, Does anyone know if this feature is being worked on? The ability to paint while using the Multiresolution Modifier would be a great addition to Blender.