Vertex paint for multi-resolution modifier
In addition to the output
PBVH Painting
would be great to add the ability to work with multi-resolution modifier. PBVH Painting and
Shape keys for multi-resolution modifier
will bring Blender to ZBrush pipeline.
Basic sculpting with Dyntopo, retopology, UV, multi-resolution, vertex paint and all in one file.
1 Comment
Hello, Does anyone know if this feature is being worked on? The ability to paint while using the Multiresolution Modifier would be a great addition to Blender.