← All ideas
  • Published 29 Oct 2024

Light Linking for World with HDRI and Emission materials/objects

Right now it's not possible to use HDRI and with light linking so all objects will always be affected by world HDRI.

Light linking should also be done per object or per material:

  1. per object, so you can single out specific object/s using the same shader with Emission.
  2. per material, all objects using the shader will not contribute with Emission.
100%

Development Status: Open

Upvote 8 Downvote 0
joel
29 Oct 2024

0 Comments