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  • Published 6 May 2024

Respect vert selection order when creating face

Vertex -> [New Edge/Face from Vertices]

Sometimes Blender seems to get confused when making a face from vertices, even when verts are selected in proper order. Maybe an option for it to track the order in which the vertices were selected so that strange semi-complete n-gons aren't the final result.

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Development Status: Open

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nebulon12121
6 May 2024

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