Scale wizard
Not a must-have, but certainly a nice-to-have.
Currently, when working with large objects (things bigger than 80 meters in size -- or even kilometers long), there's a lot of hunt-and-peck needed to get everything set so that Blender can smoothly handle view clipping, render clipping, bevel behavior, light behavior, and a number of other things.
Some kind of wizard to make quick work of setting all of these variables for an optimal work-flow for a set scene scale would be nice.
I know of at least one 3D program that makes working in micrometers just as easy as working in meters or kilometers. So I imagine it's possible.
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