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  • Published 19 Nov 2024

Fallback node

Hey! Would be handy to have a fallback node for values that aren't connected, in cases where it's some complex node groups it would make perfect sense. In theory this node could be avoided if it's implemented directly in nodegroup settings (the N side panel thingy) but I believe design wise this would make sense as well :) RMB fallback node.png

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Development Status: Done

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costa
19 Nov 2024

1 Comment

blenderhacker

I think your means a node that could check the node linked or not. Output the answer as bool value then use it for mix node or others

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